吳正己

Cheng-Chih Wu

特聘教授兼校長

美國德州大學奧斯汀校區科學教育博士

chihwu@ntnu.edu.tw

研究計畫

科技部(國科會)

科普活動:多元策略AI教材與教學平台之發展與推廣2024-主持人
STEAM科際整合教學之國中資訊科技教材發展與評估—體驗式學習策略2023-2024主持人
新興科技於十二年國教高中職資訊科技科目之教材發展與評估-總計畫暨子計畫一:
新興科技於高中職資訊科技教材發展與評估—STEM科際整合學習策略
2020-2023主持人
科普活動:中學教師人工智慧教學推廣計畫2019-2020共同主持人
科普活動:中小學教師運算思維教學推廣計畫2018-2019主持人
培養學生空間能力:擴增實境空間幾何教材之發展及評估2018-2021主持人
程式設計概念、程序及策略輔助教學平台之設計與評估2016-2017共同主持人
用於中小學科技與美術創作教學之三維列印軟體開發與教學研究2014-2018共同主持人
國高中資訊科目運算思維教材之開發、學習評量及推廣-中學運算思維教材及評量工具
之開發及推廣
2015-2019主持人
以運算思維為核心的電腦課程教材發展與評估2014-2017主持人

教育部

中小學數位學習國際參訪暨論壇活動計畫2019主持人
十二年國民基本教育課程科技領域師資增能課程研析計畫2016-2017共同主持人
科技領域師資職前教育專門課程規劃計畫2016-2017共同主持人
2016-2020 資訊教育總藍圖2015-2016主持人

期刊論文

  1. 胡秋帆、吳正己*、林育慈、游志弘(2021)。高中生運算思維測驗發展,數位學習科技期刊,13(1),1-21。(TSSCI)
  2. Yu, C.-H., Wu, C.-C., Wang, J.-S., Chen, H.-Y., & Lin, Y.-T. (2020). Learning Tennis through Reflective Learning by Using Motion-Tracking Sensors. Journal of Educational Technology & Society, 23(1), 64-77. (SSCI)
  3. Chen, C.-L., & Wu, C.-C. (2020). Students’ behavioral intention to use and achievements in ICT-Integrated mathematics remedial instruction: Case study of a calculus course. Computers & Education, 145, 103740. (SSCI)
  4. 胡秋帆、王恩慈、吳正己*、林育慈(2020)。十二年國教資訊科技科目學習次概念之探究,教育研究集刊,66(1),77-102。(TSSCI)
  5. 游志弘、林育慈、陳湘庭、吳正己*(2019)。應用三維列印於STEAM課程對創造力的影響。數位學習科技期刊,11(4),1-24。(TSSCI)
  6. Lin, Y.-T., Wang, M.-T., & Wu, C.-C. (2019). Design and implementation of interdisciplinary STEM instruction: Teaching programming by computational physics. The Asia-Pacific Education Researcher, 28(1), 77-91. (SSCI) 
  7. Lin, Y.-T., Wu, C.-C., & Chiu, C.-F. (2018). The use of wiki in teaching programming: Effects upon achievement, attitudes, and collaborative programming behaviors. International Journal of Distance Education Technologies (IJDET), 16(3), 18-45. (EI)
  8. Lai, C.-Y. & Wu, C.-C.* (2016). Promoting nursing students’ clinical learning through a mobile e-portfolio. Computers, Informatics, Nursing34(11), 535-543. (SSCI) 
  9. Lin, Y.-T., Wu, C.-C., Hou, T.-Y., Lin, Y.-C., Yang, F.-Y., & Chang, C.-H. (2016). Tracking students’ cognitive processes during program debugging– An eye-movement approach. IEEE Transactions on Education59(3), 175-186. (SCI, Best Paper of the Year)
  10. 林育慈、吳正己(2016)。運算思維與中小學資訊科技課程。國家教育研究院教育脈動電子期刊,2016年6月。
  11. 賴錦緣、陳勝美、吳正己(2015)。概念圖表徵形式對護理學生批判思考的影響。教育實踐與研究28(1), 1-32。(TSSCI)

研討會論文

  1. Hu, C.-F., Wu, C.-C.* (2023). A Computational Thinking Test for Senior High School Students. Proceedings of the 2023 ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE ’23). pp. 587-588. July 10-12, 2023, Turku, Finland.
  2. Chen, J.-T., Hu, C.-F., Wu, C.-C.* (2023). Teaching Big Data Concepts through Air Pollution Data: A High School Instructional Module. Proceedings of the 2023 ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE ’23). pp. 651-651. July 10-12, 2023, Turku, Finland. (poster)
  3. Chen, C.-Y., & Wu, C.-C.* (2020). Who’s Who in High School Computer Science Textbooks in Taiwan. The Southeast Asian Conference on Education 2020 (SEACE 2020), February 7– 9, Singapore.
  4. Tsai, M.-Y., Wu, C.-C.*, & Yu, C.-H. (2018). A Survey of Secondary School Computing Teachers’ PCK in Teaching Computational Thinking. International Conference on Computational Thinking Education 2018 (CTE 2018). June 14-16, 2018, Hong Kong, China.
  5. Lai, W.-Y., Wu, C.-C.*, & Hu, C.-F. (2018). Development of students’ Computational Thinking by Chatbot teaching material. Global Chinese Conference on Computers in Education (GCCCE 2018), May 25-29, Guangzhou, China. 
  6. Huang, W.-Y., Hu, C.-F, & Wu, C.-C.* (2018). The use of different kinds of robots to spark student interest in learning computational thinking. The Learning and Teaching in Computing and Engineering (LaTiCE 2018) Conference, April 20-22, Auckland, New Zealand.
  7. Lin, T.-T., Yu, C.-H, & Wu, C.-C.* (2018). Designing an augmented reality application to learn three-dimensional views. The Learning and Teaching in Computing and Engineering (LaTiCE 2018) Conference, April 20-22, Auckland, New Zealand. (poster)
  8. Yu, C.-H., Wang, J.-S., & Wu, C.-C.* (2017). Applying Sensors to Investigate Gender Differences in Beginning Tennis Players. The 5th International Conference on Educational Technologies 2017 (ICEduTech 2017). December 11-13, Sydney, Australia.
  9. Hu, C.-F., Wu, C.-C.*, Lin, Y.-Z., & Wang, A.-Z. (2017). How computer scientists and computing teachers think differently in the concepts to be included in a secondary school computing curriculum. International Conference on Computational Thinking Education 2017 (CTE 2017). July 13-15, 2017, Hong Kong, China.
  10. Chiu, C.-F., Wu, C.-C., Lee, C.-C., & Kao, H.-C. (2017). Applying open hardware to facilitate computational thinking learning. 2017 International Conference on Education and E-Learning (ICEEL 2017), January 26-27, Taipei, Taiwan.
  11. Wang, M.-T., Lin, Y.-T.*, Chiu, P.-H., & Wu, C.-C. (2017). Design and implementation of interdisciplinary STEM instruction- A case study of computational physics. The 2017 International Conference on Education (ICE 2017), January 1-5, Maui, Hawaii.
  12. Chen, H.-T., Wu, C.-C., Lin, Y.-T., Wang, M.-T., Tsai, S.-A. & Huang, T.-C. (2017). The Impact of 3D Printing Assisted Living Technology on Students’ Creativity. The 2017 International Conference on Education (ICE 2017), January 1-5, Maui, Hawaii. (poster)
  13. Ho, Y.-H., Hu, C.-F., & Wu, C.-C*. (2016). Integrating interactive historical vignettes into learning of computer science concepts. Proceedings of the 2016 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE ’16). pp. 425-429. December 7-9, 2016, Bangkok, Thailand.
  14. Yu, C.-H., Liao, Y.-T., & Wu, C.-C*. (2016). Using augmented reality to learn the enumeration strategies of cubes. Proceedings of the 2016 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE ’16). pp. 412-418. December 7-9, 2016, Bangkok, Thailand.
  15. Li, W.-L., Hu, C.-F., & Wu, C.-C.* (2016). Teaching high school students computational thinking with hands-on activities. Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE ’16). pp. 371-371. July 11-13, 2016, Arequipa, Peru. 
  16. Huang, T.-C., Lin, Y.-T., & Wu, C.-C.* (2016). Effect of 3D Printing in Living Technology Course on Technological Creativity. The World Conference on Educational Media and Technology (EdMedia 2016), June 28-30, 2016, Vancouver, Canada.